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ElevenLabs / Audio

Eleven Flash v2.5 for game development

Low-latency speech for fast iteration.

Price in Studio
7.2 credits / minute
Inputs
Text to speech

What it is

Eleven Flash v2.5 is ElevenLabs' low-latency speech model. It is the quickest way to hear a line of dialogue while you are still writing it.

What it is good for in games

  • Iterating on dialogue lines and timing during writing.
  • Barks and short callouts such as "reloading" or "over here".
  • Temporary voice for prototypes.

What you pay

ModeStudio modelPrice
Text to speechEleven Flash v2.57.2 credits / minute

Charged from your Summer credits. Prices include Summer's margin on top of the provider cost.

Use it from Claude, Cursor or Codex

Connect the Summer MCP server to Claude Code, Cursor, Codex or any MCP client, and your agent can generate with Eleven Flash v2.5 while it builds your game.

summer_generate_audio with capability: "text_to_speech", modelId: "eleven_flash_v2_5"
Set up the Summer MCP server

Questions

What is Eleven Flash v2.5 good for in game development?
Eleven Flash v2.5 is ElevenLabs' low-latency speech model. It is the quickest way to hear a line of dialogue while you are still writing it. Typical game uses: iterating on dialogue lines and timing during writing; barks and short callouts such as "reloading" or "over here"; temporary voice for prototypes.
How much does Eleven Flash v2.5 cost in Summer?
Eleven Flash v2.5 costs 7.2 credits / minute in Summer Studio. It is charged from your Summer credits, and the price includes Summer's margin on top of the provider cost.
What kind of audio can Eleven Flash v2.5 make?
In Summer, Eleven Flash v2.5 is used for text to speech.
Can I use Eleven Flash v2.5 from Claude Code, Cursor or Codex?
Yes. Connect the Summer MCP server to Claude Code, Cursor, Codex or another MCP client, then ask your agent to generate with summer_generate_audio with capability: "text_to_speech", modelId: "eleven_flash_v2_5". Setup instructions are at summerengine.com/mcp.
Where do Eleven Flash v2.5 results go?
Every generation is saved to your Summer asset library. From there you can download it or bring it into a Summer Engine project.

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