
Made with Seedream 5.0 Pro · CC0 · 15 Oct 2026
Generated from: Pixel art game sprite, isolated cutout on a fully transparent background (PNG with alpha channel), nothing but the building itself - no ground plane, no drop shadow on the floor, no scenery, no sky, no frame. Subject: a tall imposing Victorian town hall with a clock tower, seen from a three-quarter top-down view - we look down at about 35 degrees and see the top of the roof plus two side facades. Soot-darkened pale stone and dark brick, steep dark slate roof, a crenellated clock tower with a spire on one corner, rows of arched windows, tall chimney stacks, bronze-coloured decorative trim. Silhouette clearly TALL and narrow: height visibly greater than width, roughly a 6:7 tall rectangle. ART STYLE (identical across this asset set): 16-bit pixel art sprite in the sepia palette of the game Punch Club, Victorian industrial England circa 1900. Strict limited palette: dark brown, bronze, ochre, muted olive, soot black, dull slate grey. Grime, soot stains, brick, timber, slate. Hard crisp square pixels, low-resolution sprite look, no anti-aliasing, no soft gradients, no blur, no photographic realism, no modern gloss, no bright saturated colors, no clean shiny surfaces. NO TEXT, no lettering, no readable signage, no words, no numbers, no people.
Creator
Anton Filimonov
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Use, share, and remix the model freely with no restrictions and no attribution needed.