
Made with Seedream 5.0 Pro · CC0 · 15 Oct 2026
Generated from: Pixel art game sprite, isolated cutout on a fully transparent background (PNG with alpha channel), nothing but the structure itself - no ground plane, no drop shadow on the floor, no scenery, no sky, no frame. Subject: a wide low Victorian football stadium, seen from a three-quarter top-down view - we look down at about 40 degrees and see the whole oval playing pitch inside low tiered wooden and brick grandstands with a narrow sloped roof strip. Soot-darkened brick, dark weathered timber stands, dull metal roof sheets, muddy dark green pitch in the middle, small corner turnstile towers. Silhouette clearly WIDE and LOW: a long horizontal oval, width about 1.5x its height. ART STYLE (identical across this asset set): 16-bit pixel art sprite in the sepia palette of the game Punch Club, Victorian industrial England circa 1900. Strict limited palette: dark brown, bronze, ochre, muted olive, soot black, dull slate grey. Grime, soot stains, brick, timber, slate. Hard crisp square pixels, low-resolution sprite look, no anti-aliasing, no soft gradients, no blur, no photographic realism, no modern gloss, no bright saturated colors, no clean shiny surfaces, no modern stadium floodlights. NO TEXT, no lettering, no readable signage, no words, no numbers, no people.
Creator
Anton Filimonov
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Use, share, and remix the model freely with no restrictions and no attribution needed.