Survival Horror Templates
Create survival horror games with Summer Engine. Get inspired by templates below, or start from scratch with AI.
Survival horror makes you feel weak on purpose. Ammo is scarce, enemies are dangerous, and inventory space forces hard choices, so every encounter is a question of whether to fight or run. The dread comes from vulnerability: you are never quite stocked up enough to feel safe.
A template gives you that pressure built in: a player who can fight but should not always, limited resources and inventory, dangerous enemies with simple AI, save points, and locked-door progression. With Summer Engine, the AI game engine compatible with Godot 4, you direct the fear by describing it: ask for an enemy that takes several hits to drop, a key item behind a puzzle, a sound cue that warns of danger, or scarcer ammo, and the AI wires the encounters and items with you while you play to keep the tension high.

Survival Horror
Build a third-person survival horror game with resource scarcity, inventory management, and enemies that punish carelessness. Describe your world and Summer Engine builds the systems with you.

Resident Evil Style
Build a third-person survival horror game inspired by Resident Evil. Fixed or over-the-shoulder cameras, interconnected maps unlocked through key items, and a resource economy where every bullet matters.

Silent Hill Style
Build a psychological survival horror game inspired by Silent Hill. Fog-drenched exploration, radio-based enemy detection, Otherworld transitions, and monsters designed as metaphors for the protagonist's guilt.

Amnesia Style
Build a first-person horror game inspired by Amnesia: The Dark Descent. No combat, sanity mechanics, physics-based interaction, and a light-versus-darkness system where staying in the dark too long destroys the player's mind.

Outlast Style
Build a first-person horror game inspired by Outlast. Found-footage camcorder with night vision, battery scarcity, relentless pursuit sequences, and a defenseless protagonist documenting horrors they cannot stop.

Dead Space Style
Build a sci-fi survival horror game inspired by Dead Space. Strategic dismemberment combat, diegetic HUD integrated into the player's suit, zero-gravity segments, and claustrophobic space station corridors where every vent could spawn something.