Summer Engine MCP

Make real gamesin Claude Code.

Connect Claude Code, Cursor, Codex, or Devin Desktop to a real desktop game engine — or run a free local model with Ollama or LM Studio. Use the AI plan you already have, run the game locally, and export projects for Steam, PC, Mac, mobile, and console pipelines.

Free MCP useYour AI plan or a free local modelShip real game projects

Agent guides

How to make games in Claude Code, Cursor, and more

What it is

A desktop engine your agent can actually operate.

Summer Engine is free for MCP use.
Open Claude Code, Cursor, Devin Desktop — or run a free local model with Ollama or LM Studio.
Use your existing AI subscription to create real games inside Summer Engine.
Run, test, and export projects for Steam, PC, Mac, mobile, and console pipelines.

How it works

1. Download the engine

Install the Summer Engine desktop app. This is where the scene tree, runtime, assets, and exports live.

2. Set up MCP

Run the CLI setup command. It writes the agent config, installs skills, and connects to the local engine API.

3. Build with your agent

Claude Code, Cursor, and other MCP clients get 44 engine tools for real game development.

Playable, not pretend

Your AI subscription writes. Summer shows the game.

Why it feels different

Your agent stops guessing and starts using the engine.

Claude Code, Cursor, and Devin Desktop already write code. Summer gives that code a real game engine: open the scene, place objects, run the project, inspect errors, and repeat until the loop is playable.

FAQ

Practical answers.

What is Summer Engine?
Summer Engine is a real desktop game engine built on the foundation of Godot, adapted so AI agents can build inside it. Think Unity or Unreal for agent-led game development: an editor, scene tree, runtime, assets, exports, and local diagnostics.
What does MCP add?
MCP gives your AI agent a controlled bridge into the running engine. Through 44 tools, it can create scenes, add nodes, set properties, run the game, inspect errors, and import or generate assets instead of only editing files blindly.
What does the CLI do?
The summer-engine CLI downloads the desktop app, signs you in, writes the MCP config for Claude Code, Cursor, Codex CLI, Devin Desktop, Gemini CLI, LM Studio, Kilo Code, and other agents, installs the game-dev skills, creates projects, runs them, and checks that everything is connected.
Can I use a free local model instead of a subscription?
Yes. Run a model on your own GPU with Ollama or LM Studio and connect it through the same MCP server. Engine control and asset search stay free; cloud generation uses credits. See the Ollama, LM Studio, and Goose guides for the setups that actually work in 2026.
Can games made with Summer ship?
Yes. Summer projects are real game projects. The goal is not a toy prototype in chat; it is a game you can run, test, export, and ship across desktop, mobile, web, Steam, and console pipelines as the product matures.
Is Summer Engine free?
Yes. Summer Engine is free to download and start using. The CLI, MCP server, skills, hooks, and plugin manifests are MIT open source. Heavy hosted AI and cloud generation features use credits. See /source-status for the exact open, free, and paid split.

Build the first playable version in the engine, not in a chat box.

Download Summer Engine for free, connect MCP, and tell your agent what to make.