Enemies give a game its tension and its rhythm. A slow zombie, a darting bat, a hulking boss. Each one teaches the player a different lesson. This collection collects enemy, monster, and creature art across the catalog: zombies, skeletons, slimes, bats, demons, and a range of fantasy and sci-fi foes in both 2D and low-poly 3D. Use them as the hazards in a platformer, the waves in a survivor game, the patrols in a stealth level, or the boss at the end of a dungeon. Bring an enemy into Summer and ask the engine to give it patrol or chase AI, a health bar, an attack that damages the player, and a death animation, all written in chat. Because Summer is compatible with Godot 4, each enemy imports as a standard sprite or mesh you can animate and tune into a full bestiary. The bulk of this enemy art is free under CC0 or comparable open licenses suited to commercial games, with attribution-only pieces noted on their pages. Verify the license before launch.
260 assets available
Free (0 downloads)
Summer Engine includes these assets built in. Describe the game you want to make, and the AI builds it for you, placing and wiring the assets for you.
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