Enemies give a game its tension and its rhythm. A slow zombie, a darting bat, a hulking boss. Each one teaches the player a different lesson. This collection collects enemy, monster, and creature art across the catalog: zombies, skeletons, slimes, bats, demons, and a range of fantasy and sci-fi foes in both 2D and low-poly 3D. Use them as the hazards in a platformer, the waves in a survivor game, the patrols in a stealth level, or the boss at the end of a dungeon. Bring an enemy into Summer and ask the engine to give it patrol or chase AI, a health bar, an attack that damages the player, and a death animation, all written in chat. Because Summer is compatible with Godot 4, each enemy imports as a standard sprite or mesh you can animate and tune into a full bestiary. The bulk of this enemy art is free under CC0 or comparable open licenses suited to commercial games, with attribution-only pieces noted on their pages. Verify the license before launch.
2,670 assets available

Void Papercut Skeleton Sprite Sheet
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