Buttons are the most-clicked art in any game, so their states matter: idle, hover, pressed, and disabled all need to read clearly. This collection gathers UI button art across the catalog: rounded menu buttons, pixel-style buttons, framed fantasy buttons, and full button kits with multiple states. Use them for the main menu, in-game prompts, shop confirmations, and settings toggles. Bring a button set into Summer and ask the engine to wire it to an action, swap to the hover and pressed art on input, or build a full menu of buttons that navigate between screens, all assembled in chat. Because Summer is compatible with Godot 4, buttons import as textures for the native Button and TextureButton nodes, with state art mapped to normal, hover, and pressed. The bulk of this button art is free under CC0 or comparable open licenses safe for commercial use, with a small attribution-required set flagged on their pages. Always confirm the license before you ship your menus.
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Summer Engine includes these assets built in. Describe the game you want to make, and the AI builds it for you, placing and wiring the assets for you.
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