Not every melee weapon is a sword. Heavy weapons hit differently, and their art should too. This collection brings together the blunt and heavy melee art across the catalog: battle axes, war hammers, maces, mauls, and the occasional pickaxe or sledge that doubles as a tool. Use them as a weapon class with slower swings and bigger damage, as a crafting reward, or as the boss weapon that telegraphs a heavy attack. Drop an axe into Summer and ask the engine to add a wind-up swing, a knockback on hit, or a charge attack, and the weapon logic is written in chat. Because Summer is compatible with Godot 4, each weapon imports as a standard sprite you can attach to a player rig and animate. This is a focused set that clears the inventory gate comfortably, and the art is largely free under CC0-style licensing suited to commercial use, with any attribution-only entry flagged on its page. Check each license before you ship.
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