Game Templates
Start from a real template or create your own with AI. Pick a genre, customize everything, ship faster.
All templates
Browse all available templates across every category.

Roguelike Deckbuilder
Create a card combat game with procedural maps, deck construction through rewards, and meta-progression between runs. Describe your vision and Summer Engine builds the foundation with you.

Real-Time Strategy
Build a real-time strategy game where players gather resources, build bases, produce units, and destroy the enemy base before the same happens to them. Describe your vision and Summer Engine builds it with you.

Turn-Based Strategy
Build a turn-based strategy game where players move units across a map, capture objectives, and defeat enemy forces through tactical thinking with all the time they need. Describe your vision and Summer Engine builds it with you.

Tower Defense
Build a tower defense game where players spend limited currency placing towers along enemy paths, survive escalating waves, and find the perfect build for each map. Describe your vision and Summer Engine builds it with you.

Auto Battler
Build an auto battler where players draft units from a shared pool, place them on a board, and watch automated combat determine the winner. Describe your vision and Summer Engine builds it with you.

Tactics Game
Build a compact tactics game focused on combat depth over campaign breadth. Small unit counts, dense strategic options, and encounters that reward reading the map. Describe your vision and Summer Engine builds it with you.

4X Strategy
Build a 4X strategy game where players grow an empire from a single city to a world-spanning power through exploration, development, diplomacy, and war. Describe your vision and Summer Engine builds it with you.

Grand Strategy
Build a grand strategy game where players control an entire nation or dynasty across years of history: politics, economics, military, and culture managed simultaneously. Describe your vision and Summer Engine builds it with you.

Card Battler
Build a card battler where players duel opponents using custom decks of cards, compete for mana and board control, and win through superior card knowledge and sequencing. Describe your vision and Summer Engine builds it with you.

Real-Time Tactics
Build a real-time tactics game where players command small squads in live combat without base building. Positioning, abilities, and moment-to-moment decisions determine victory. Describe your vision and Summer Engine builds it with you.

First-Person Shooter
Build a first-person shooter with tight gunplay, responsive movement, and level design that rewards positioning. Describe your combat vision and Summer Engine builds the foundation alongside you.

Third-Person Shooter
Build a third-person shooter where cover, mobility, and weapon choice interact. Players see their character and the battlefield at once. Describe your vision and Summer Engine builds the systems alongside you.

Twin-Stick Shooter
Build a top-down twin-stick shooter where movement and aiming are always independent. Waves of enemies, tight arenas, and weapons that transform how players clear rooms. Describe your vision and Summer Engine builds it with you.

Arena Shooter
Build a fast-paced multiplayer arena shooter where weapon control and map movement decide matches. Describe your combat vision and Summer Engine builds the foundation alongside you.

Tactical Shooter
Build a round-based tactical shooter where death is permanent for the round, buy phases reward economy management, and map knowledge wins matches. Describe your design and Summer Engine builds the foundation with you.

Extraction Shooter
Build an extraction shooter where players enter dangerous zones carrying only what they bring, fight players and AI, loot gear, and risk everything to extract. Describe your design and Summer Engine builds the foundation with you.

Looter Shooter
Build a loot-driven third-person or first-person shooter where gear rarity, build diversity, and escalating content create a game players return to for hundreds of hours. Describe your vision and Summer Engine builds it with you.

Classic Boomer Shooter
Build a retro-inspired first-person shooter with grid-adjacent level design, no regenerating health, and a weapons roster where the shotgun is always wrong to switch away from. Describe your vision and Summer Engine builds it with you.

On-Rails Shooter
Build an on-rails shooter where the camera moves automatically and the player focuses entirely on targeting enemies, managing weapons, and hitting critical moments. Describe your design and Summer Engine builds it with you.

Horde Survival Shooter
Build a co-op shooter where players defend positions against escalating enemy waves, manage ammo and health, and spend round earnings on upgrades between waves. Describe your vision and Summer Engine builds it with you.

Hero Shooter
Build a team-based shooter where each playable character has a unique ability set that changes how they contribute to team fights. Describe your roster vision and Summer Engine builds the foundation with you.

Bullet Hell Shooter
Build a bullet hell shooter where enemies fire dense, patterned projectile waves and survival comes from reading patterns and threading the gaps. Describe your design and Summer Engine builds it with you.

Hack and Slash
Build an action game where melee combat is fast, combo-driven, and deeply satisfying. Players tear through groups of enemies using light attacks, heavy attacks, and special moves. Describe your combat vision and Summer Engine builds it with you.

Dark Soulslike
Build an action RPG where every death teaches the player something and a world full of secrets rewards patient exploration. Describe your world and combat design and Summer Engine builds the foundation with you.

Side-Scrolling Beat Em Up
Build a side-scrolling brawler where players fight through waves of enemies in a 2.5D plane, using grabs, combos, and environmental weapons. Best played with someone next to you. Describe your design and Summer Engine builds it with you.

Traditional Fighting Game
Build a 2D fighting game with a roster of characters, a complete move set system, and the competitive infrastructure players expect: training mode, arcade ladder, and online play. Describe your roster vision and Summer Engine builds it with you.

Character Action Game
Build a game around one protagonist with a deep, expressive move set and combat that rewards creativity. Players who invest in learning every move will play differently than casual players and both will have fun. Describe your character and Summer Engine builds the foundation with you.

Spectacle Fighter
Build an action game where every combat sequence is designed to look and feel incredible. Cinematic camera reactions, screen-filling supers, environmental destruction, and finisher animations make players feel like they are starring in their own action film. Describe your vision and Summer Engine builds it with you.

Party Arena Brawler
Build a platform brawler where four players fight to be last standing by dealing damage and launching opponents off the stage. Unique character movesets and stage hazards create memorable matches. Describe your design and Summer Engine builds it with you.

Musou Warriors Game
Build a musou game where players control powerful warrior characters tearing through hundreds of enemies across large battlefields with strategic objectives. Describe your setting and Summer Engine builds the mass combat foundation with you.

Auto-Combat Survivors
Build a survivors-like where players navigate enemy hordes while weapons fire automatically and upgrade choices between waves shape how the run plays. Describe your vision and Summer Engine builds the foundation with you.

Party Brawler Night
Drop into a social-first template with rounds, hazards, rematches, and immediate replayability.

Pocket Roguelite Builder
A flexible roguelite template for short runs, satisfying upgrades, and fast balancing passes.

Open World Adventure
Build an open world where players choose their own path through a living landscape of quests, secrets, and systems that interact. Describe your world vision and Summer Engine builds the foundation with you.

Metroidvania
Build a 2D exploration platformer where players gain abilities that unlock new paths through areas they have already visited. A world designed to be revisited. Describe your vision and Summer Engine builds the foundation with you.

Immersive Sim
Build a game where players have multiple overlapping systems and use them in combination to solve problems the designer never anticipated. Describe your world and toolset and Summer Engine builds the systems foundation with you.

Stealth Action
Build a stealth game where player survival depends on reading enemy patrol patterns, using the environment, and moving through spaces without being detected. Describe your design and Summer Engine builds the foundation with you.

Point and Click Adventure
Build a point-and-click adventure where players explore environments, collect items, and combine them to solve puzzles that advance a character-driven story. Describe your world and Summer Engine builds the foundation with you.

Walking Simulator
Build a narrative walking experience where the environment, found objects, and ambient storytelling carry players through an emotional or intellectual journey without combat or failure states. Describe your vision and Summer Engine builds it with you.

Dungeon Crawler RPG
Build a dungeon crawler where players descend through increasingly dangerous floors, fight turn-based or real-time encounters, and grow in power through loot and character development. Describe your vision and Summer Engine builds it with you.

Collectathon Platformer
Build a 3D platformer where collecting objects is the primary activity, worlds are dense with hidden items, and 100% completion is a genuine goal worth chasing. Describe your world and Summer Engine builds it with you.

Action Adventure
Build a game where combat, exploration, and story work together. Players move through a world, fight meaningful encounters, solve environmental puzzles, and experience a narrative that gives the action purpose. Describe your vision and Summer Engine builds it with you.

Action RPG
Build an action RPG where players fight enemies in real time, level up their character, and collect increasingly powerful gear. Describe your vision and Summer Engine builds the systems alongside you.

Tactical RPG
Build a tactical RPG where players command a squad across grid-based maps, exploit terrain and flanking, and grow characters between battles. Describe your vision and Summer Engine builds it alongside you.

Turn-Based RPG
Build a turn-based RPG where players form a party, fight monsters in command-menu battles, and follow an epic story across a rich world. Describe your vision and Summer Engine builds the foundation with you.

JRPG
Build a JRPG with anime-inspired presentation, a cast of unforgettable party members, and a sweeping story that earns its emotional moments. Describe your vision and Summer Engine builds the foundation with you.

Western RPG
Build a Western RPG with deep character creation, branching dialogue, faction reputation, and a world that reacts to player decisions. Describe your vision and Summer Engine builds it with you.

Party-Based RPG
Build a party-based RPG where players recruit diverse characters, manage their composition, and solve combat encounters through synergy rather than individual power. Describe your vision and Summer Engine builds it with you.

Story RPG
Build a story-first RPG where narrative moments and character relationships are the main event, with light combat and exploration supporting an emotional journey. Describe your vision and Summer Engine builds it with you.

Roguelite RPG
Build a roguelite RPG where players carry story and character fragments across procedurally generated runs. Lore accumulates. The world reveals itself through death. Describe your vision and Summer Engine builds it with you.

Creature Collector RPG
Build a creature collector RPG where players find and capture creatures with unique abilities, train their team, and battle other trainers. Describe your vision and Summer Engine builds it with you.

CRPG
Build a computer RPG with tabletop-inspired rules, rich world building, isometric exploration, and encounters where every build decision is tested. Describe your vision and Summer Engine builds it with you.

MMORPG
Build the foundation of an MMORPG: persistent world, player characters with deep progression, group content, an economy, and a community that makes the world feel alive. Describe your vision and Summer Engine builds it with you.

Farming Sim
Build a farming sim where players clear land, plant and harvest crops, raise animals, and grow a thriving homestead across seasons. Describe your vision and Summer Engine builds it with you.

Life Sim
Build a life sim where players move to a new place, meet residents, build relationships, pursue skills and hobbies, and shape a life over years of in-game time. Describe your vision and Summer Engine builds it with you.

Shop Sim
Build a shop simulation where players manage inventory, set prices, hire staff, and grow a small store into a thriving business serving a colorful cast of customers. Describe your vision and Summer Engine builds it with you.

Tycoon
Build a tycoon game where players start with a small operation and grow it into a dominant business through smart investment, staff management, and market reading. Describe your vision and Summer Engine builds it with you.

Restaurant Sim
Build a restaurant simulation where players cook orders, manage dining room flow, hire and train staff, and grow from a small cafe to a culinary empire. Describe your vision and Summer Engine builds it with you.

Business Sim
Build a business simulation where players make strategic decisions, manage departments, track financial performance, and grow an enterprise across an evolving market. Describe your vision and Summer Engine builds it with you.

Factory Sim
Build a factory simulation where players gather raw resources, build production chains, automate logistics with belts and machines, and scale up until everything is running without them. Describe your vision and Summer Engine builds it with you.

City Builder
Build a city builder where players place zones, construct infrastructure, manage services, and grow a small settlement into a thriving city with a satisfied population. Describe your vision and Summer Engine builds it with you.

Colony Sim
Build a colony simulation where players manage individual colonists with their own traits and needs while building and defending a settlement in a hostile environment. Describe your vision and Summer Engine builds it with you.

Management Sim
Build a management simulation where players oversee people, processes, and resources in a complex organization to achieve measurable goals. Describe your vision and Summer Engine builds it with you.

Dating Sim
Build a dating simulation where players develop romantic or platonic relationships with distinct characters through dialogue choices, gift giving, and shared experiences that reveal who each character truly is.

Hobby Sim
Build a hobby simulation where players learn, practice, and master a specific craft or passion with realistic progression, satisfying skill expression, and a community to share it with. Describe your vision and Summer Engine builds it with you.

Job Simulator
Build a job simulator where players perform exaggerated versions of real work tasks, discover all the ways things can go hilariously wrong, and find satisfaction in doing something completely mundane really well. Describe your vision and Summer Engine builds it with you.

Cozy Inn Manager
A cozy sim template for creators who want loops around care, customization, and progression.

Social Quest Club
A social template for game-like worlds built around communities, events, and shared goals.

Crafting Survival
Build a survival game where players gather raw materials, craft tools and shelters, and push back against hunger, cold, and hostile wildlife. Describe your vision and Summer Engine builds the foundation with you.

Open World Survival Craft
Build an expansive open world survival game where the map is the progression system. Players discover biomes, unlock new crafting options, and face escalating threats as they push further from their starting point.

Base Building Survival
Create a survival game centered on constructing and fortifying a base against waves of enemies, environmental threats, and resource scarcity. The base is the game.

Zombie Survival
Build a zombie survival game where players scavenge a ruined world, manage supplies, and avoid or fight the undead. Every decision in the first hour sets up the rest of the game.

Post-Apocalyptic Survival
Build a post-apocalyptic survival game where players navigate the ruins of civilization, trade and fight with survivor factions, and try to carve out a place in a world that no longer has a rule book.

Extraction Survival
Build an extraction survival game where players gear up, drop into a dangerous zone, scavenge what they can, and fight to reach an extraction point before time runs out or enemies take everything.

Voxel Sandbox
Build a voxel world game where players mine terrain, construct structures block by block, and interact with a fully destructible and constructible environment. The world is the canvas.

Building Sandbox
Build a construction sandbox where players design and place modular building pieces to create anything from houses to cities to impossible structures. Creativity is the game.

Physics Sandbox
Create a physics sandbox where players construct vehicles, contraptions, and structures, then test them against gravity, collisions, and destruction. The experiment is the game.

Space Survival
Build a space survival game where players mine asteroids, build space stations, manage life support, and survive in an environment that will kill them in a dozen different ways the moment they make a mistake.

Survival Horror
Build a third-person survival horror game with resource scarcity, inventory management, and enemies that punish carelessness. Describe your world and Summer Engine builds the systems with you.

First-Person Horror
Build an immersive first-person horror game where the player perspective is the horror tool. Close quarters, limited visibility, and audio-driven dread. Summer Engine helps you construct the experience.

Psychological Horror
Build a horror game where reality bends, the narrative fractures, and the environment cannot be trusted. Summer Engine helps you create systems that make players question what is real.

Stealth Horror
Build a horror game where players survive by staying hidden. Stalking threats, narrow escapes, and the dread of being almost caught. Summer Engine helps you design the tension mechanics.

Cosmic Horror
Build a horror game where the threat is incomprehensible scale and alien intelligence. Lovecraftian dread, forbidden knowledge, and the madness of understanding. Summer Engine builds the systems with you.

Creature Horror
Build a horror game defined by a single terrifying creature. Its design, behavior, and presence are the entire game. Summer Engine helps you build the beast and the world around it.

Walking Sim Horror
Build a narrative horror walking sim where exploration and discovery carry the dread. No combat, no survival mechanics. Just a player, a space, and something deeply wrong. Summer Engine builds the atmosphere with you.

Jump Scare Horror
Build a horror game that uses controlled pacing and precise scare delivery to create screamer moments that feel earned. Summer Engine helps you design the tension arc and scare placement.

Body Horror
Build a horror game where biological transformation, grotesque physicality, and visceral imagery are the core design language. Summer Engine helps you build systems that make the body feel wrong.

Folk Horror
Build a horror game rooted in community, isolation, and the horror of deeply held belief. Rural settings, ancient ritual, and the outsider protagonist who discovers what the locals have always known. Summer Engine builds the world with you.

2D Platformer
Build a classic 2D platformer with tight movement, handcrafted levels, and a visual style that is entirely yours. Describe your game and Summer Engine builds the foundation with you.

3D Platformer
Build a 3D platformer with expressive movement, vibrant worlds, and the platforming feel of N64-era classics updated for modern audiences. Summer Engine builds the movement foundation with you.

Precision Platformer
Build a precision platformer where every jump is a test of input accuracy and level knowledge. Fast death, instant restart, and the satisfaction of finally getting it right. Summer Engine helps you tune the feel.

Puzzle Platformer
Build a platformer where movement mechanics are puzzle tools. Players think and jump rather than just jump. Summer Engine helps you design abilities that create puzzles through their interactions.

Roguelike Platformer
Build a procedural platformer with roguelike runs: random level generation, boon choices, permanent unlocks, and builds that define each attempt. Summer Engine helps you design the systems that make each run feel distinct.

Cinematic Platformer
Build a platformer where atmosphere, narrative, and cinematic camera work carry equal weight with movement. The game feels like playing through a film. Summer Engine builds the presentation layer with you.

Endless Runner
Build an endless runner with procedural obstacle generation, escalating speed, and the score chasing loop that keeps players coming back. Summer Engine helps you tune the feel.

Physics Platformer
Build a platformer where physical simulation is the primary mechanic. Ragdolls, weight, momentum, and environmental physics create emergent gameplay from real systems. Summer Engine helps you build on Godot's physics.

Co-Op Platformer
Build a co-op platformer where two players must cooperate to progress. Mechanics designed around pair movement, shared resources, and the comedy and drama of playing with another person. Summer Engine builds the multiplayer foundation.

Collectathon Platformer
Build a collectathon where every item in every world is a puzzle to find and retrieve. Secrets above, secrets below, secrets behind things. Summer Engine helps you build the world that rewards total exploration.

Neon Runner Arena
A movement-heavy action template for stylish combat prototypes and trailer-ready first levels.

Puzzle Adventure
Build a puzzle adventure where exploration and problem-solving are woven together. Players move through a story by solving the environment. Summer Engine helps you design the mechanic and narrative interplay.

Escape Room
Build a digital escape room where players solve interconnected puzzles within a confined space. Code locks, cipher keys, hidden compartments, and the satisfaction of the final door opening. Summer Engine builds the puzzle framework.

Match-3 Puzzle
Build a match-3 puzzle game with a tile board, swap mechanics, special tile cascades, and the addictive loop that has defined mobile gaming for two decades. Summer Engine helps you design your version.

Hidden Object Game
Build a hidden object game with richly illustrated scenes, a list of items to find, and the zen loop of searching a detailed world. Summer Engine helps you build the scene structure and search system.

Logic Puzzle
Build a logic puzzle game based on deduction, constraint satisfaction, and the satisfaction of a solution that could only be the one correct answer. Summer Engine helps you build puzzle types and the verification layer.

Physics Puzzle
Build a physics puzzle game where players place or modify elements and simulate the outcome. The puzzle is in predicting and guiding physical behavior. Summer Engine and Godot's physics engine build the foundation.

Sokoban Puzzle
Build a box-pushing puzzle game in the sokoban tradition. Every move matters. Levels solvable through planning, not luck. Summer Engine helps you build the push mechanic, undo system, and level structure.

Word Game
Build a word puzzle game where players form, find, or guess words under constraints. Wordle variants, crosswords, anagrams, word searches. Summer Engine helps you build the word validation and puzzle system.

Programming Puzzle
Build a programming puzzle game where players write simple programs or instruction sequences to automate a character through challenges. Summer Engine helps you build the visual scripting layer and execution system.

Visual Novel
Build a visual novel where illustrated characters deliver story through dialogue, choices shape the narrative direction, and multiple endings reward players who want to experience every path.

Interactive Fiction
Build an interactive fiction experience where prose, player choice, and tracked variables create a personalized story. Every reader experiences a different version of the same world.

Choice-Based Narrative
Build a choice-based narrative game with meaningful decisions, tracked consequences, and a story that responds to who the player is becoming across every chapter.

Detective Mystery
Build a detective game where players gather clues through investigation, interrogate suspects with branching dialogue, form deductions, and solve a mystery where every NPC has a secret and a reason to lie.

Dialogue-Driven Adventure
Build an adventure game where conversation is the primary mechanic. Players navigate a world through dialogue, using words to open doors, resolve conflicts, earn trust, and reveal the truth about the world they inhabit.

Dating Sim
Build a dating sim where players spend time with a cast of characters, learn what makes each one tick, make choices that develop relationships, and pursue romance routes that reward genuine investment in who these people are.

Otome Game
Build an otome game with a female protagonist, a cast of compelling romance interests, and a story that gives the protagonist genuine agency over who she becomes and who she chooses.

Text Adventure
Build a parser or menu-based text adventure where players navigate a world through typed or selected commands, solve environmental puzzles, and uncover a story told entirely through prose.

Moonlit Detective RPG
A narrative starter built for creators who want strong conversations, quests, and emotional pacing.

Kart Racer
Build a kart racing game with colorful characters, item pickups that flip the race order on any given lap, and tracks designed to be learned over dozens of races. Fun on lap one. Deep on lap fifty.

Arcade Racer
Build an arcade racing game where cars handle responsively and cars feel fast at any speed. Players learn tracks, find the perfect racing line, and chase lap records across a roster of circuits.

Sim Racer
Build a racing simulator where vehicle physics, tire behavior, and car setup actually matter. Players learn to drive every car on its own terms and tune their setups to suit specific tracks and conditions.

Anti-Gravity Racer
Build an anti-gravity racing game where craft hug any surface at extreme velocity, and tracks twist through three dimensions in ways that challenge spatial intuition and reward players who can think in more than one plane.

Drift Racer
Build a drift racing game where controlled slides score points, chain combos extend multipliers, and the line between disaster and mastery is a matter of millimeters and milliseconds.

Combat Racing
Build a combat racing game where weapons, ramming, and tactical destruction are as important as racing line. Players attack opponents, defend their position, and manage both vehicular combat and race strategy simultaneously.

Football Game
Build a football game from the kick-off animation to the final whistle. Choose your level of realism, design your control scheme, and decide whether you are making a simulation for football obsessives or an arcade game that anyone can enjoy.

Golf Game
Build a golf game from precise simulation to chaotic party game. Design the shot mechanics, the course layouts, and the progression systems that make each hole a satisfying puzzle with a ball and a hole as the only constants.

Skateboarding Game
Build a skateboarding game where players chain tricks, find lines through open environments, and build runs that express their style. The score is just a way of measuring how good the line felt.

Sports Manager
Build a sports management game where players run a club, develop athletes, set tactics, and watch their decisions play out on the pitch week after week across a full simulated season.

Fishing Game
Build a fishing game where casting, bait selection, and fish behavior create a layered skill system. Players learn which fish live where, what they bite on, and how to fight them to the net without snapping the line.

Individual Sports
Build a game around an individual sport where it is one athlete against the field, the clock, or their own personal record. Tennis, athletics, boxing, swimming, or cycling. The sport is the character.

Team Sports
Build a team sports game where the collective outperforms the individual. Players control one athlete while the team moves around them, creating the combined action of a full team from player input and AI cooperation.