Narrative Templates
Story, dialogue, and choices. Games where the writing carries the experience.

Visual Novel
Build a visual novel where illustrated characters deliver story through dialogue, choices shape the narrative direction, and multiple endings reward players who want to experience every path.

Interactive Fiction
Build an interactive fiction experience where prose, player choice, and tracked variables create a personalized story. Every reader experiences a different version of the same world.

Choice-Based Narrative
Build a choice-based narrative game with meaningful decisions, tracked consequences, and a story that responds to who the player is becoming across every chapter.

Detective Mystery
Build a detective game where players gather clues through investigation, interrogate suspects with branching dialogue, form deductions, and solve a mystery where every NPC has a secret and a reason to lie.

Dialogue-Driven Adventure
Build an adventure game where conversation is the primary mechanic. Players navigate a world through dialogue, using words to open doors, resolve conflicts, earn trust, and reveal the truth about the world they inhabit.

Dating Sim
Build a dating sim where players spend time with a cast of characters, learn what makes each one tick, make choices that develop relationships, and pursue romance routes that reward genuine investment in who these people are.

Otome Game
Build an otome game with a female protagonist, a cast of compelling romance interests, and a story that gives the protagonist genuine agency over who she becomes and who she chooses.

Text Adventure
Build a parser or menu-based text adventure where players navigate a world through typed or selected commands, solve environmental puzzles, and uncover a story told entirely through prose.

Moonlit Detective RPG
A narrative starter built for creators who want strong conversations, quests, and emotional pacing.