Roguelike Platformer Templates

Create roguelike platformer games with Summer Engine. Get inspired by templates below, or start from scratch with AI.

A roguelike platformer mixes jumping and combat with the run-based structure of a roguelike: levels are generated or shuffled each attempt, death sends you back to the start, and meta-progression or new items keep each run feeling fresh. The pull is that no two runs play the same and every death teaches you something for the next one.

A strong foundation gives you a capable platforming character, procedurally arranged rooms or stages, enemies and hazards, items or upgrades you pick up mid-run, and a clean death-and-restart loop. With that working, the design energy goes into the variety of rooms and the items that make a run snowball.

With Summer Engine, the AI game engine compatible with Godot 4, you expand the run by describing it: ask for a new room layout in the pool, an item that grants a double jump for the run, a boss at the end of a floor, or a permanent unlock between runs, and the AI wires the generation and item data with you while you play runs of your own build to keep the difficulty and pacing honest.