Hitem3D / 3D
Hi3D V3.0 for game development
The finest geometry detail, built at 2048 cubed voxel resolution.
- Price in Studio
- from 300 credits / model
- Inputs
- Image to 3D, Multi-view to 3D
What it is
Hi3D V3.0 from Math Magic (the Sparc3D team behind Hitem3D) launched in August 2026 and builds at 2048 cubed voxel resolution. Summer runs its quality tier from one image or four named views, textured with PBR, with a face count from 100,000.
What it is good for in games
- Sculpt-level detail on statues, armor and ornate props.
- Collectibles and hero pieces seen up close.
- High-detail sources to bake down onto lighter game meshes.
What you pay
| Mode | Studio model | Price |
|---|---|---|
| Image to 3D, Multi-view to 3D | Hi3D V3.0 | 300 credits / model |
Charged from your Summer credits. Prices include Summer's margin on top of the provider cost; rigging, animation, multi-view and quality add-ons cost extra.
Use it from Claude, Cursor or Codex
Connect the Summer MCP server to Claude Code, Cursor, Codex or any MCP client, and your agent can generate with Hi3D V3.0 while it builds your game.
summer_generate_3d with model: "hi3d-v3"Questions
- What is Hi3D V3.0 good for in game development?
- Hi3D V3.0 from Math Magic (the Sparc3D team behind Hitem3D) launched in August 2026 and builds at 2048 cubed voxel resolution. Summer runs its quality tier from one image or four named views, textured with PBR, with a face count from 100,000. Typical game uses: sculpt-level detail on statues, armor and ornate props; collectibles and hero pieces seen up close; high-detail sources to bake down onto lighter game meshes.
- How much does Hi3D V3.0 cost in Summer?
- Hi3D V3.0 costs 300 credits / model in Summer Studio. That is a single-image textured model; multi-view input, rigging, animation and quality add-ons cost extra. It is charged from your Summer credits, and the price includes Summer's margin on top of the provider cost.
- What inputs does Hi3D V3.0 accept?
- Hi3D V3.0 supports image to 3D and multi-view to 3D, with up to 4 reference views. The result is a textured 3D model you can preview, download, or import into a Summer Engine project.
- Can I use Hi3D V3.0 from Claude Code, Cursor or Codex?
- Yes. Connect the Summer MCP server to Claude Code, Cursor, Codex or another MCP client, then ask your agent to generate with summer_generate_3d with model: "hi3d-v3". Setup instructions are at summerengine.com/mcp.
- Where do Hi3D V3.0 results go?
- Every generation is saved to your Summer asset library. From there you can download it or bring it into a Summer Engine project.
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