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Made with Nano Banana 2 Lite · CC0 · 17 Oct 2026
Generated from: Pixel-art sprite sheet on a STRICT uniform 8-column by 3-row grid — 24 equal cells, perfectly even gaps, every frame centered with identical padding, no drift, no overlap. Solid pure black background. One character in every cell: a massive adult stone golem in LEFT side-profile, NOT chibi, muscular realistic proportions. Large dark-gray and charcoal angular stone blocks, boulder chest, small blocky head with two tiny glowing amber eyes, thick stone arms with rock fists, cracked rock texture with mineral veins and muted green moss patches. Realistic detailed pixel art, crisp silhouette, top-lit, same palette, same scale, same feet baseline, same head height. ROW 1 (top, 8 cells): IDLE — smooth 8-frame breathing loop, subtle chest rise, tiny weight shift, seamless 8→1. ROW 2 (middle, 8 cells): WALK — left-facing 8-frame gait, contact-down-passing-up for right then left foot, clean foot arcs, slight body bob, arms swing opposite legs, seamless 8→1. ROW 3 (bottom, 8 cells): ATTACK — two-fist overhead smash: 1 ready low, 2-4 windup with body sink, 5 full overhead, 6-7 downswing with smear, 8 ground impact with dust burst and recovery, seamless 8→1. No pose breaks, no missing or duplicated frames, no text, no labels, no grid lines, no border. Every cell same size, same even spacing.
Creator
user_5de77113
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