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Asset erstellenMade with Nano Banana 2 Lite · 4 Oct 2026
Generated from: A single isometric 2:1 diamond floor tile for a mobile city-builder game, rendered in the exact visual language of the attached SimCity BuildIt screenshot: bright saturated mobile isometric, chunky clean volume, glossy but clean, soft ambient light, crisp edges. SUBJECT: ONE pale warm ivory laboratory floor lot, a single diamond (rhombus) that fills the entire square canvas edge to edge. The diamond's four vertices touch the exact midpoints of the four canvas edges (top, right, bottom, left). The diamond is a continuous ceramic lab tile with a faint grout grid of smaller tiles, warm pale cream-ivory color, slight gloss, soft even lighting, no perspective beyond the isometric diamond itself. The colored diamond must reach the canvas edge midpoints with ZERO cream margin, ZERO border, ZERO padding inside the diamond. Outside the diamond only, the four corner triangles are a flat pure chroma-key green #00FF00 so they can be keyed out. No text, no logo, no people, no furniture, no city, no skyscrapers, no grass, no roads. One tile only, centered, square image.
Creator
Pakson Hung
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