Metroidvania Templates
Create metroidvania games with Summer Engine. Get inspired by templates below, or start from scratch with AI.
A metroidvania is an interconnected world that opens up as you grow. A wall you cannot pass becomes a shortcut once you find the dash, and a familiar room reveals a new path once you can double jump. The genre is about ability gates, backtracking that feels rewarding, and a map you slowly fill in.
A template gives you that structure: a capable platforming character, an ability system that unlocks traversal, connected rooms with gates, a map, and save points. With Summer Engine, the AI game engine compatible with Godot 4, you grow the world by describing it: ask for a new area behind a wall-climb ability, a hidden room with an upgrade, or a shortcut that loops back, and the AI builds the scenes and connections with you while you explore your own build to check the flow.

Metroidvania
Build a 2D exploration platformer where players gain abilities that unlock new paths through areas they have already visited. A world designed to be revisited. Describe your vision and Summer Engine builds the foundation with you.

Hollow Knight Style
Build a 2D action-exploration game inspired by Hollow Knight. Hand-drawn art, interconnected underground zones, nail combat with directional attacks, a Soul meter for healing or casting spells, charm loadout customization, bench save points, and a corpse-run system for recovering lost currency. Describe your world and Summer Engine helps you build it.

Celeste Style
Build a precision platformer inspired by Celeste. Tight dash and wall-climb mechanics, screen-by-screen challenge rooms, strawberry collectibles, assist mode accessibility options, and a narrative about overcoming personal struggle woven into the gameplay. No combat, just movement mastery. Categorized under metroidvania for discoverability, but this is pure precision platforming.