Soulslike Templates
Create soulslike games with Summer Engine. Get inspired by templates below, or start from scratch with AI.
A soulslike is deliberate combat under pressure. Stamina governs every swing and dodge, enemies hit hard enough to demand respect, and death sends you back to a checkpoint with your hard-won resources on the line. The reward is mastery: learning a boss until its impossible pattern becomes routine.
A template gives you that framework: stamina-based melee, lock-on targeting, a dodge roll with invincibility frames, punishing enemies, and a checkpoint and recovery loop. With Summer Engine, the AI game engine compatible with Godot 4, you tune the challenge by describing it: ask for a parry window, a boss with a second phase, or a bonfire that respawns enemies, and the AI wires the systems with you while you fight your own build to keep it tough but fair.

Dark Soulslike
Build an action RPG where every death teaches the player something and a world full of secrets rewards patient exploration. Describe your world and combat design and Summer Engine builds the foundation with you.

Dark Souls Style
Build an interconnected world where every corridor loops back somewhere familiar, bonfires are the only safe ground, and the lore hides inside item descriptions. Describe your world and Summer Engine helps you architect the geography, the combat, and the punishment loop.

Elden Ring Style
Build an open world with Souls-grade combat where players ride between legacy dungeons, summon spirit ashes, and discover map fragments that reveal the terrain they have already been exploring blind. Describe your world and Summer Engine helps you build the open field, the dungeons, and the mounted exploration.