Fighting Game Templates

Create fighting game games with Summer Engine. Get inspired by templates below, or start from scratch with AI.

A fighting game is two characters, one screen, and a contest decided by spacing, timing, and reads. The depth lives in frame data: which move recovers fast enough to punish, which beats what on the way in, and how a combo links once you open someone up. It is one of the most demanding genres to get feeling right.

A template gives you that foundation: two-character matches, a move set with normals and specials, hitboxes and hurtboxes, blocking and health bars, and round logic. With Summer Engine, the AI game engine compatible with Godot 4, you build the system by describing it: ask for a special move with an input, a combo that links two attacks, a block-stun window, or a second round, and the AI wires the moves, collision, and timing with you while you play matches to tune the frames until the trades feel fair.