LumaVideo
Luma Ray 3.2
Luma's cinematic video model, rich camera work and seamless loops.
video/luma-ray-3.2FPV drone one-take: the camera chases the hoverbike at high speed, skimming the river spray, then banks with her under a rope bridge and through a stone archway, and finally climbs steeply to reveal the whole canyon city glowing in the sun. Fluid, fast, cinematic camera. One continuous shot, no cuts, consistent character, correct anatomy and hands, no text, no logos, no captions.
- Price
- 20 credits / second
- Makes
- Text to video, Image to video
- Clip length
- 5 to 10 s
Best for
Luma Ray 3.2 is an update to Luma's Ray 3 video model. It generates cinematic 720p clips of five or ten seconds, without audio, from a prompt or from a start frame with an optional end frame.
- Cinematic camera moves for trailers and store videos.
- Silent background loops for menus and title screens.
- Hero shots of an environment from concept art.
Put it together
Where Luma Ray 3.2 fits in a game, with the models it works well with. Your agent runs every step.
A cutscene
A key frame of your own art, brought to life, with its sound and score.
A talking character
A portrait that speaks its lines in its own voice.
A store trailer
Shots for your store page, cut to music with impacts on the beats.
Price
| Mode | Model | Price |
|---|---|---|
| Text to video | Luma Ray 3.2 | 20 credits / second |
| Image to video | Luma Ray 3.2 | 20 credits / second |
Paid from your Summer credits.
Use it from code or your agent
Sign in once with summer login. Your agent or your code then runs it with your paid credits.
npx -y summer-engine@latest login
npx -y summer-engine@latest api run video/luma-ray-3.2 \
--input '{"prompt":"a dragon circling a castle at dawn","duration":5}' \
--download .video/luma-ray-3.2: $0.20 per second of video. Paid from your Summer credits.
Inputs
What input takes for video/luma-ray-3.2. Send only what you need; Summer fills in tested defaults.
promptstringup to 4000 charactersWhat happens in the clip. Needed without imageUrl.
imageUrlstringup to 2048 charactersA public image URL to animate (image to video).
endImageUrlstringup to 2048 charactersWith imageUrl: the last frame. The same image as imageUrl makes a seamless loop. Models with an end frame: Seedance, Kling 3, Wan, Vidu, LTX 2.5, Luma, MiniMax.
referenceImageUrlsarray of string1 to 10 itemsReference to video: public images of the characters, props or style to keep (with a reference model, e.g. kling-4-ref). Motion transfer: the character to move.
videoUrlstringup to 2048 charactersAn input clip (public URL, at most 20 s): restyle or reframe it, move a character with its motion, or add sound to it (e.g. kling-video-to-audio). Billed on the clip's length.
durationintegerDefault 5 · 1 to 20Seconds; the model renders its nearest supported length.
aspectRatioenumDefault 16:9- 16:9
- 9:16
- 1:1
- 4:3
- 3:4
- 21:9
- 3:2
- 2:3
- auto
negativePromptstringup to 1000 charactersWhat the clip must not show.
resolutionenumOnly a quality the model offers; leave out for its default.
- 720p
- 1080p
- 4k
- 480p
- 768p
- 2k
- 768P
- 1080P
- 480P
Model docs · Summer API docs · Set up the Summer MCP server · Try it in the browser
Questions
- What is Luma Ray 3.2 good for in game development?
- Luma Ray 3.2 is an update to Luma's Ray 3 video model. It generates cinematic 720p clips of five or ten seconds, without audio, from a prompt or from a start frame with an optional end frame. Typical game uses: cinematic camera moves for trailers and store videos; silent background loops for menus and title screens; hero shots of an environment from concept art.
- How much does Luma Ray 3.2 cost in Summer?
- In Summer Studio: Luma Ray 3.2 (text to video): 20 credits / second; Luma Ray 3.2 (image to video): 20 credits / second. It is charged from your Summer credits.
- What can Luma Ray 3.2 generate, and how long are the clips?
- In Summer, Luma Ray 3.2 supports text to video and image to video. Generated clips run 5 and 10 seconds, in 16:9, 9:16, 1:1, 4:3, 3:4, and 21:9 aspect ratios at 720p and 1080p.
- Can I use Luma Ray 3.2 from Claude Code, Cursor or Codex?
- Yes. Connect the Summer MCP server to Claude Code, Cursor, Codex or another MCP client, then ask your agent to generate with summer_generate_video with model: "luma-ray-3.2". Setup instructions are at summerengine.com/mcp.
- Where do Luma Ray 3.2 results go?
- Every generation is saved to your Summer asset library. From there you can download it or bring it into a Summer Engine project.



