Third-Person Shooter Templates

Create third-person shooter games with Summer Engine. Get inspired by templates below, or start from scratch with AI.

A third-person shooter pulls the camera back over the shoulder so the player sees the whole body in the fight. That extra view changes everything: you read cover, peek around corners, and judge a roll or a slide in a way a first-person view never lets you. The genre lives on the balance between aiming precision and the freedom of movement the wider frame gives you.

A template gives you that working from the first run: an over-the-shoulder camera, a character who can move and shoot, a cover or aim-down mode, enemies that take damage, and a health loop. With Summer Engine, the AI game engine compatible with Godot 4, you shape it by talking: ask for a dive roll, a cover-snap system, a weapon swap, or enemies that flank, and the AI edits the camera, controller, and combat scripts with you while you keep playtesting the shoot-feel.