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AudioWorks with any engineGenerate a game SFX pack
A batch of matched sound effects for a specific action set.
summer_generate_audiosummer_import_assetDemo coming soon. This slot fills with a looping capture once the content team records it.
What it looks like
I need SFX for jump, hit, and item pickup.
Generating each effect and importing them so they are ready to wire up.
summer_generate_audio x3 -> summer_import_asset x3
Run it
- 1Open Claude Desktop with the Summer Engine MCP server connected (see /mcp if it is not connected yet).
- 2Paste the prompt below and send it.
- 3Watch the agent call the Summer Engine MCP tools, then check the result in Play mode or the generated files.
Generate a sound effects pack for the actions I list (jump, hit, pickup, footstep) in a style that matches my game, and import them into the project. If Summer Engine is not connected yet, connect it first: read https://www.summerengine.com/mcp, install and set up Summer, then run this.
Not connected yet? Set up Summer Engine MCP first, then come back and run this preset.
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