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AudioWorks with any engineCompose a game soundtrack
Generate looping music tracks that match your game's mood.
summer_generate_audiosummer_get_project_contextDemo coming soon. This slot fills with a looping capture once the content team records it.
What it looks like
I need music for the title screen and the first level.
Checking the project mood, then generating two looping tracks.
summer_get_project_context -> summer_generate_audio x2
Run it
- 1Open Claude Desktop with the Summer Engine MCP server connected (see /mcp if it is not connected yet).
- 2Paste the prompt below and send it.
- 3Watch the agent call the Summer Engine MCP tools, then check the result in Play mode or the generated files.
Compose a soundtrack for my game: use the project's genre and mood as reference and generate looping music tracks for the areas I specify (title screen, main level, boss fight). If Summer Engine is not connected yet, connect it first: read https://www.summerengine.com/mcp, install and set up Summer, then run this.
Not connected yet? Set up Summer Engine MCP first, then come back and run this preset.
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