ByteDanceVoice
Seed Audio 1.0
ByteDance's natural speech with preset voices.
voice/seed-audio-1.0Seed Audio 1.0
Voice
- Price
- 19 credits / minute
- Typical time
- about 36 s
- Makes
- Text to speech
Best for
Seed Audio 1.0 is ByteDance's speech model. Summer runs it with its preset voices, in English, Chinese and mixed languages, with a speed control.
- NPC voice lines with natural pacing.
- Mixed-language dialogue.
- Narration for tutorials and trailers.
Put it together
Where Seed Audio 1.0 fits in a game, with the models it works well with. Your agent runs every step.
A talking character
A portrait that speaks its lines in its own voice.
Price
| Mode | Model | Price |
|---|---|---|
| Text to speech | Seed Audio 1.0 | 19 credits / minute |
Paid from your Summer credits.
Use it from code or your agent
Sign in once with summer login. Your agent or your code then runs it with your paid credits.
npx -y summer-engine@latest login
npx -y summer-engine@latest api run voice/seed-audio-1.0 \
--input '{"text":"The gate opens at dawn. Bring the lantern.","voiceId":"stokie_en"}' \
--download .voice/seed-audio-1.0: $0.2232 per 1,000 characters. Paid from your Summer credits.
Inputs
What input takes for voice/seed-audio-1.0. Send only what you need; Summer fills in tested defaults.
textstringRequired · up to 2048 charactersThe words to speak, at most 2048 characters.
voiceIdstringup to 100 charactersSpeech: a voice of the game cast.
voiceSettingsobjectSpeech: voice tuning.
Show 5 child parameters
voiceSettings.stabilitynumber0 to 1voiceSettings.similarityBoostnumber0 to 1voiceSettings.stylenumber0 to 1voiceSettings.speednumber0.7 to 1.2voiceSettings.useSpeakerBoostboolean
Model docs · Summer API docs · Set up the Summer MCP server · Try it in the browser
Questions
- What is Seed Audio 1.0 good for in game development?
- Seed Audio 1.0 is ByteDance's speech model. Summer runs it with its preset voices, in English, Chinese and mixed languages, with a speed control. Typical game uses: NPC voice lines with natural pacing; mixed-language dialogue; narration for tutorials and trailers.
- How much does Seed Audio 1.0 cost in Summer?
- Seed Audio 1.0 costs 19 credits / minute in Summer Studio. It is charged from your Summer credits.
- What kind of audio can Seed Audio 1.0 make?
- In Summer, Seed Audio 1.0 is used for text to speech.
- Can I use Seed Audio 1.0 from Claude Code, Cursor or Codex?
- Yes. Connect the Summer MCP server to Claude Code, Cursor, Codex or another MCP client, then ask your agent to generate with summer_generate_audio with capability: "text_to_speech", modelId: "seed-audio-1.0". Setup instructions are at summerengine.com/mcp.
- Where do Seed Audio 1.0 results go?
- Every generation is saved to your Summer asset library. From there you can download it or bring it into a Summer Engine project.