
Made with Summer Pixel · CC0 · 14 Aug 2026
Edited image: Revise this top-down tower-defense map while preserving the existing overall furniture superstore layout, exactly six red enemy spawn gates, and the cyan tower build pads. Add one unmistakable enemy objective in the rear-center of the store: a large secured back office / manager's office labeled only with a simple readable sign 'BACK OFFICE', glowing amber or gold, surrounded by a clear defensive perimeter and a central approach corridor. Make all six spawn routes visibly converge toward this back office, with bold but tasteful directional flow arrows or path markings. Ensure the back office is the single primary rush destination, not a seventh spawn point. Keep the map orthographic, gameplay-readable, polished, high contrast, with open combat lanes and build pads along the converging routes. No characters, no UI, no extra decorative text.
Creator
Clem Brooks
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