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Made with Seedream 5.0 Pro ยท CC0 ยท 5 Oct 2026
Generated from: Sprite sheet: one single horizontal row of exactly 10 evenly spaced frames, reading left to right, of the SAME zombie character in a hunched full side-view walk cycle, facing right, each frame an identical invisible cell of the same size. Character: a SPITTER zombie with purple violet rotting skin, torn lab coat, bald veiny head, jaw hanging open, and a huge bloated translucent green acid sac swelling out of its chest and belly, arms held low and away from the sac, staggering steps. Chunky 24-bit arcade pixel art in the style of Metal Slug and Neo Geo: bright bold colors, strong readable silhouette, thick 2-4 pixel dark outline, hard-edged blocky pixels, limited palette, no anti-aliasing, no gradients, no smooth vector shading, no 3D. Every frame shows the same spitter at the same scale with both feet planted flat on the same horizontal ground baseline and plenty of empty margin, arms and legs clearly separated, distinct progressive leg and arm positions across the cycle so it loops seamlessly. Flat plain solid magenta background, no shadow, no ground line, no text, no labels, no border, no watermark.
Creator
FourCo OpPop
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