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Made with Seedream 5.0 Pro ยท CC0 ยท 5 Oct 2026
Generated from: Sprite sheet: one single horizontal row of exactly 10 evenly spaced frames, reading left to right, of the SAME zombie character in a fast full side-view running walk cycle, facing right, each frame an identical invisible cell of the same size. Character: a lean TALL RUNNER zombie with teal and blue-gray rotting skin, shredded dark tank top, hunched aggressive posture leaning forward, both arms swinging forward low, long loping fast strides with wide leg separation. Chunky 24-bit arcade pixel art in the style of Metal Slug and Neo Geo: bright bold colors, strong readable silhouette, thick 2-4 pixel dark outline, hard-edged blocky pixels, limited palette, no anti-aliasing, no gradients, no smooth vector shading, no 3D. Every frame shows the same zombie at the same scale with both feet planted flat on the same horizontal ground baseline and plenty of empty margin, arms and legs clearly separated, distinct progressive leg and arm positions across the cycle so it loops seamlessly. Flat plain solid magenta background, no shadow, no ground line, no text, no labels, no border, no watermark.
Creator
FourCo OpPop
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