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Made with Grok Imagine ยท CC0 ยท 20 Sept 2026
Generated from: Retro 16-bit pixel art game sprite, SNES/GBA style, ONE single character, front view, standing, full body, centered, whole silhouette inside the frame, isolated on a flat solid pure chroma green (#00FF00) background with nothing else: no shadow, no floor, no scenery, no text, no UI, no border. Drawn on a 48x64 pixel grid, big chunky square pixels, hard aliased edges, flat solid color fills, at most 3 tones per material (shadow, base, light), no soft gradients, crisp dark outline. The character is a CARVED GEM STATUE, not a human being: no skin color anywhere, the whole body is the stone material itself; no legs and no feet, the dress is one solid rigid carved mass widening from the chest to the ground like the base of a chess piece, so the whole silhouette reads as a bell or cone; the arms are rounded mitten shapes with no fingers, no knuckles, no nails; the hair is a sculpted mass of big round lobes, never stringy strands; the face shows only ONE single eye partly covered by hair falling over the face, plus visible lips below it as the only clear feature - never two eyes, never closed-eye marks, no nose, no eyebrows, no ears, no blush. CHARACTER: very light pale pink nearly white hair (#F5C8D0 with #FFFFFF light) long and straight, sculpted in large smooth masses, falling down both sides past the waist. Strong pink dress (#F04E90 with #FF69A8 light) with a lighter pink central front panel (#FFB8D0). Diamond-shaped pink gem (#E8508A) at the chest. Light mitten hands held together in front, no fingers. Wide flared pink skirt. Vertical 3:4 composition, character occupies the lower part of the frame with empty air above her head.
Creator
Julian Caleb
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