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Made with Grok Imagine · CC0 · 6 Sept 2026
Generated from: An 8-frame 2D sprite sheet for a video game boss character: Yu Hua (余化), an armored Chinese general from Sishui Pass holding his signature large curved blood-red saber (化血神刀), drawn in Edmund McMillen hand-drawn doodle cartoon style (Binding of Isaac look): chunky simplified character, thick rough black outlines, flat low-saturation colors, flat cel shading, no gradients, no painterly texture, NOT pixel art, NOT 8-bit. Top-down overhead view: round crested war helmet, broad armored shoulders, deep desaturated green armor with muted purple trims and a small muted purple cape, chunky armored boots visible, one large curved blood-red saber held out to his side. Layout: exactly 2 rows and 4 columns of equal square-ish cells with thin gaps between cells, on a plain solid pure white background, one complete identical character centered in every cell, no text, no watermark, no extra elements, no background shadows. Top row: idle animation frames 1-4 (subtle breathing sway only). Bottom row: walk animation frames 1-4 (steady walking stride, visible stepping legs, slight body bob). Each cell is one animation frame; frame content differs only by that small motion; identical character scale in every cell, character fills about 75 percent of each cell height.
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user_402f3807
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