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Made with Seedream 5.0 Pro ยท CC0 ยท 18 Sept 2026
Generated from: 2D game sprite sheet, a single horizontal row of exactly 4 evenly spaced animation frames of the SAME character, drawn in strict side view facing RIGHT: a young Chinese wuxia hero (early twenties, lean athletic build, clean-shaven smooth youthful face with NO beard, NO moustache, NO stubble), wearing a long pale grey-blue robe with wide sleeves, a dark blue cloth sash tied at the waist, black cloth shoes, black hair in a neat topknot, holding a Chinese jian - a straight slender double-edged steel sword with a small oval guard, a dark grip and a round pommel - in his hand. Action: a fast horizontal sword slash: frame 1 wind-up with the jian drawn back at the hip and the blade angled back; frame 2 the blade sweeping forward in a horizontal arc at waist height; frame 3 the slash fully extended forward with the blade horizontal at chest height and the sword arm straight; frame 4 follow-through with the blade finishing low across the front. Both feet stay on the ground in a fighting stance in every frame. Every frame shows the identical character with identical body proportions and identical pixel height, and both soles stay on one shared invisible ground line along the bottom of the row; the figures together fill the full image height with the top of the head close to the top edge and the soles of the shoes touching the bottom edge. Clean flat cel-shaded colors, bold dark outline, game sprite art, no motion blur, no speed lines, no shadow on the ground. Perfectly flat solid pure magenta (#FF00FF) background, no text, no letters, no numbers, no watermark, no frame borders, no grid lines. Wide panoramic strip layout, figures separated with clear even empty gaps.
Creator
user_16c7773a
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