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Made with Seedream 5.0 Pro ยท CC0 ยท 27 Sept 2026
Generated from: Asset sheet for a 2D game, painted as ONE image. Exactly TWO separate woodland objects side by side on a completely flat pure white background, laid out in two equal left and right halves, one object centred in each half with generous white padding all around it; do NOT draw any dividing line, border, frame, text, label, number, watermark or signature; no cast shadows on the white. Both objects share the same gentle three-quarter top-down view, the same soft dim woodland lighting and the same muted palette so they read as one set. LEFT half: a single crooked old British forest tree trunk seen from above and slightly to the side, dark rough cracked bark, a hint of roots flaring out at the base, NO canopy and NO leaves on it. RIGHT half: a burrow entrance seen from above, a low low mound of dark earthy soil with a dark oval hole in the middle and a few small stones and root nubs, no animal visible. Each object reads clearly by its silhouette, shapes chunky and simple. Style, match exactly: soft hand-painted storybook illustration, like an early 20th century British forest nature book, painterly and diffuse with gentle feathered edges; NO black outlines, NO cel shading, NO hard vector edges, NO pixel art, NO glossy highlights, NO sticker look, NO photographic detail. Muted desaturated palette of earthy olive and sage greens, warm browns, dusty ochre and deep desaturated earth. Very low internal contrast, each form shaded gently so it reads almost as a silhouette with subtle mottled speckled brushwork texture rather than flat fills. Mid-to-dark values overall, nothing bright, saturated or neon. Charming but slightly melancholy.
Creator
Amber Lee (AVL)
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