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Made with Seedream 5.0 Pro ยท CC0 ยท 5 Oct 2026
Generated from: Sprite sheet for a 2D game, drawn on a flat solid chroma-key green background (RGB 0,255,0, perfectly uniform, no gradient, no other scenery, no props on the ground). Layout: exactly ONE horizontal row of exactly EIGHT identical figures of the SAME hooded wizard, evenly spaced, butted edge to edge with no gaps between them, all the same height and the same scale, no borders, no dividing lines, no grid, no text, no labels, no watermark, no drop shadow, no ground shadow. Each figure is a complete full body, head to boots, inside its own equal column. The character, identical in all eight figures: a hooded wizard in a deep indigo-violet robe with a blue-violet colour gradient, hood pulled up over the head, dark shadow inside the hood with a pale peach-skinned face and a short white beard visible from the front, wide flared sleeves, a pale wooden staff topped with a glowing amber crystal held in his RIGHT hand (on the viewer's left when he faces the viewer), dark boots below the robe hem. Clean stylized 2D game sprite art, crisp dark outlines, flat cel shading, limited palette, not photorealistic. Camera: one fixed raised three-quarter top-down view. The camera sits above and slightly in front of the character, tilted down about 55 degrees, so the top of the hood and the shoulders are foreshortened and you look down onto the figure. The camera NEVER moves between figures; only the character rotates in place on a flat ground plane, and the head plus hood must clearly show which way he looks. Left to right, these eight facings in this exact order: 1. down - facing the viewer straight on, face visible under the hood. 2. down_right - body turned 45 degrees to his own right, looking toward the south-east (viewer's right). 3. right - looking toward the right side of the image, hood and head clearly turned to the east. 4. up_right - turned 45 degrees away, looking toward the north-east. 5. up - seen from behind, back of the hood toward the camera, no face visible, looking away to the north. 6. up_left - turned 45 degrees away, looking toward the north-west. 7. left - looking toward the left side of the image, hood and head clearly turned to the west. 8. down_left - body turned 45 degrees to his own left, looking toward the south-west (viewer's left). All eight figures are different rotations of the one character; the two 45 degree diagonals on each side must be true three-quarter turns, not flat side profiles, and no facing or pose is repeated. Same character identity, same silhouette, same palette and the same prop hand in every figure.
Creator
Gordon Freeman
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