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Made with Nano Banana 2 Lite · CC0 · 2 Oct 2026
Generated from: A simple in-game character concept for a small first-person zombie survival game that could be made in a few days. Show the player character: a chunky low-poly survivor in a worn work jacket and boots, as a clear full figure with a strong readable silhouette. The character wears a visibly mechanical teleport rig — a compact backpack unit with brass gears, a copper induction coil, small pipes, a hand crank and a vent grille, giving off a faint charge glow at the coil, plus a stubby wrist control on one arm. Flat untextured materials, simple hand-painted flat colour, muted grey-rust-teal industrial palette, plain empty concrete-grey backdrop. Use the reference pencil sketch only for its loose simple line feel and muted palette, not its layout or content. No text, UI, HUD or logos.
Creator
Mmd Re9uiem
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