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Made with Nano Banana 2 Lite ยท CC0 ยท 3 Oct 2026
Generated from: The player character of a scene from a small video game about: The game is a 2D pixel exploration game, about us being in a meadow, but suddenly there is a time machine, we can turn on the machine, we can go back in time because we are in the year 2099, if we go back in time too far we can go to the age of the dinosaurs, full body, plain background. Drawn as a rough storyboard sketch: grey pencil and marker on white paper, one accent colour, loose flat shapes, no shading detail, no background clutter. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Azka Bilal Al Ghifari
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