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Made with Nano Banana 2 Lite · CC0 · 3 Oct 2026
Generated from: Keep the same character identity as the source image: a tall hooded figure whose face is hidden, with a single glowing round eye-lens on the face, a long layered mantle and skirt, and a staff topped with a glowing crystal held in one hand. Rebuild it completely in chunky low-poly game art: blocky toy-like geometry, faceted simple shapes, a few flat matte colours only — deep blue robe and skin, dark slate armour plates, warm gold trim, cyan glow in the eye and the staff crystal. Very clear readable silhouette, three-quarter view facing slightly left, calm standing pose, plain flat neutral background, no detailed textures or cinematic lighting, the simple honest look of a small mobile game made in a game engine. No text, no interface, no logo.
Creator
Khaled Hasan
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