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Made with Summer Pixel ยท CC0 ยท 20 Sept 2026
Edited image: Redraw this character as a 16-bit pixel art game sprite, single isolated figure, centered on a plain flat white background. CHARACTER IDENTITY (keep identical to the reference): slender gem-girl, full body front view, standing, hands clasped together in front of the waist, serene calm face, very long flowing voluminous hair, wide bell-shaped floor-length gown with no visible legs or feet, a small faceted gem always visible on her body. Timid, dignified posture, arms close to the body. THIS VARIANT - Cut White: absolutely everything white - white hair, white skin, white gown; long white gown with long sleeves and a pale silver-grey vertical front band carrying a flat silver four-pointed star emblem at the center; a small pale silver faceted gem on the chest; a simple pale crown band with small round beads over the hair. STYLE RULES: retro SNES / Game Boy Advance pixel art, hard square pixel edges, no anti-aliasing, no soft gradients, no blur, no dithering noise, at most 3 flat shades per material (white base, pale grey shadow, bright highlight), eyes as simple pixels, no nose, no detailed mouth, silhouette readability above detail. White accent color is light silver-grey around #9EA7B6 so the white figure still reads against a light background. The figure occupies about 7/8 of the canvas height, with a small empty margin above the head. NEGATIVE: no text, no UI, no HUD, no background scenery, no floor, no cast shadow, no extra characters, no photorealism, no 3D render look.
Creator
Julian Caleb
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