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Made with Grok Imagine · CC0 · 4 Oct 2026
Generated from: Seamless tileable tangent-space normal map, 1024x1024, flat neutral base colour of exactly RGB 128, 128, 255, relief encoded only in the red and green channels, no albedo colour, no lighting, no shadows, no text, no watermark. Surface: densely packed wet gravel and crushed stone seen from directly above, many small angular pebbles of varied size, strong rounded bump relief between the stones, small craters and pits. High relief amplitude. Perfectly seamless: left edge matches right edge, top edge matches bottom edge. Technical game PBR normal map.
Creator
Arkadij Kalashnikov
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