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Made with Grok Imagine ยท CC0 ยท 1 Oct 2026
Generated from: Bright colorful 16-bit pixel art for a medieval fortress strategy game. A single straight section of medieval castle curtain wall, straight-on elevation view (front view, zero perspective), for a top-down map. One isolated wall strip centered in frame. Hard-edged pixels, no anti-aliasing, no gradients, no photographic texture, no smooth vector curves. Chunky readable silhouette. Every material shaded with exactly four tones: shadow, dark, mid, highlight, lit from the top-left at 45 degrees. Outlines are a single darker shade of the material's own color, never pure black. Retro, warm, storybook. Building: a low stone wall section with four evenly spaced crenellations along the flat top, subtle variation in the stone blocks, a darker stone band along the bottom. Must tile seamlessly left to right: the leftmost pixel column and the rightmost pixel column of the wall must be identical so repeated copies join with no visible seam, and no crenellation may be cut off at either edge. Use only these swatches: stone highlight #b9bcc4, stone mid #8f949e, stone dark #666c78, stone shadow #454a54. Horizontal strip, wall sits on the bottom edge of the canvas, horizontally centered, about 4 px empty padding on left, right and top. Canvas is 120 x 40 pixels. Plain flat uniform solid mid-grey background, nothing else in the frame. No ground, no grass, no sky, no scenery, no drop shadow, no vignette, no border, no frame, no grid, no text, no letters, no numbers, no labels, no watermark, no signature.
Creator
Mana
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