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Made with Nano Banana 2 Lite ยท CC0 ยท 13 Oct 2026
Generated from: Single 2D game character sprite frame, ONE character only, centered, full body head to feet, nothing cropped. Character (must stay identical in every frame): young woman in her early twenties, fair light skin, long straight dark brown hair parted down the middle falling past her shoulders, black leather biker jacket with a silver zip over a dark top, dark jeans, boots. Pose: BACK VIEW walking cycle, frame 2 of 4, passing pose - seen from directly behind, walking away from the viewer, her long dark brown hair falling down over the back of the black leather jacket, face not visible, both legs beneath her body close together, one knee lifted, body raised slightly at the top of the step, arms near her sides mid swing. Style: clean 2D game character art, soft simple shading, semi-realistic proportions about 4.5 heads tall, high three-quarter top-down game camera angle, the whole figure reads clearly at about 100 pixels tall. Plain flat neutral light grey background, no scenery, no plants, no furniture, no text, no watermark, no border, no shadow on the floor, square canvas with the character filling the frame vertically and a little headroom.
Creator
Mateusz
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