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Made with Nano Banana 2 Lite ยท CC0 ยท 17 Sept 2026
Generated from: Top-down bird's-eye view painted game sprite for a 2D top-down arena game, seen from DIRECTLY OVERHEAD - the camera looks straight down at the floor, never from the front and never three-quarter. 1930s prohibition film-noir gangster style, moody high-contrast night lighting, desaturated palette with only the accent colour kept saturated. Read from above: a fedora appears as a small circular crown inside a wider elliptical brim, then the shoulders, then the coat spreading downward around the body, arms hanging at both sides with EMPTY hands. The face is barely visible as a small sliver under the brim. Entire figure centred on a square canvas, occupying about the middle 80 percent of the frame with generous empty margin all around. Isolated character cutout on a FULLY TRANSPARENT BACKGROUND: the PNG must carry a real alpha channel with completely transparent pixels around the figure - no background colour, no scenery, no floor, no ground, no drop shadow, no vignette, no frame, no border, no text, no watermark, and absolutely no grey checkerboard pattern. NO WEAPON: no gun, no pistol, no holster, no knife, both hands empty. Character: VINCENT, a close-range enforcer - a BROAD-SHOULDERED, heavy-set man, noticeably wide across the shoulders and thick in the neck. Wardrobe: a pale bone-coloured overcoat (RGB 0.74, 0.72, 0.68), a dark dried-blood-red accent at the collar and lapels (RGB 0.52, 0.08, 0.10), mid-tone skin on the hands (RGB 0.86, 0.68, 0.52), and a dark brown fedora (RGB 0.20, 0.17, 0.15).
Creator
Pedro Lopes
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