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Made with Seedream 5.0 Pro ยท CC0 ยท 29 Aug 2026
Generated from: 2D top-down pixel art village hub map, Stardew Valley / Pokemon overworld style, clean flat orthographic top-down view, muted medieval palette with earthy browns, muted greens, and dark blue water. Landscape 16:9 composition, readable and uncluttered layout. Layout (north is up): - Center: a circular stone fountain plaza in the exact middle of the map. - North (top center): a chapel with a steeple, directly north of the fountain, its entrance facing south. - Between chapel and fountain: a town hall building, entrance facing south. - Northwest: a forge building with a chimney, entrance facing south. - Northeast: an apothecary building, entrance facing south. - West (left of the plaza): a tavern building, entrance facing south. - East (right of the plaza): a general store building, entrance facing south. - A horizontal river runs across the lower third of the map with dark blue water, crossed by one clear stone bridge in the center. - South of the river (bottom center): a town wall with a southern entrance gate. - Southwest (below the river, left side): a player house with a small fenced farm plot beside it. - Southeast (below the river, right side): a mine entrance cut into a rocky hill. - Bottom-left: a farm field and wilderness area; bottom-right: more wilderness with trees. - A row of several small empty wooden huts along the far west edge. - Four stone watchtowers at the four outer corners of the map. - Orthogonal two-tile-wide cobblestone and dirt paths connect every building to the central fountain plaza in a clean grid. Style: crisp pixel art, no text, no labels, no watermark, flat top-down perspective, cohesive muted medieval colors, clean readable building shapes, generous spacing.
Creator
Reuben Hodgkins
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