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Made with Nano Banana 2 Lite · CC0 · 14 Oct 2026
Generated from: Top-down pixel art layout of a rundown apartment building floor, rooms arranged along a central corridor, furniture like beds and sofas as cover, enemies positioned near doors and windows, stairwell exits at both ends, color palette of faded yellow walls and dark brown floor, overhead light casting small bright circles Drawn in this game's art direction: Chunky pixel art, 16-bit style, top-down perspective, hard-edged sprites, limited color palettes per scene, high contrast between dark backgrounds and bright blood and neon accents, crisp pixel grid, no anti-aliasing, gritty and violent mood Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
elia sperling
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