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Made with Grok Imagine · CC0 · 9 Aug 2026
Generated from: A single 128x64 pixel isometric 2:1 diamond-shaped grass ground tile for a medieval game. True pixel art with hard single-pixel edges, absolutely no anti-aliasing, no blur, no smooth gradients. Exactly 3-4 flat color shades maximum per material. Lighting from top-right with bottom-left shadow. Grass material using only the exact hex colors #4a7c3a (dark olive green) and #558a44 (lighter olive). The tile must fill a diamond shape: top corner at center (64,0), right corner at (128,32), bottom corner at (64,64), left corner at (0,32). Transparent background outside the diamond. No composite sheet. Single isolated tile. Pixel-art game asset style like 1990s isometric RPG.
Creator
Francisco Nuñez
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