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Made with Summer Pixel ยท CC0 ยท 14 Sept 2026
Edited image: Use the reference character exactly as-is: a male Chinese cultivator seen from behind in a back three-quarter view, long dark loose hair, dark flowing robe with deep gold trim and jade-green sash accents, classical Chinese ink-wash xianxia style. Keep the same character identity, same costume, same colours, same proportions and the same camera angle in every frame. Produce one clean 8-frame sprite sheet in an exact grid of 4 columns and 2 rows with 8 equal-size cells, one single character per cell, no cell borders and no grid lines. Row 1, left to right, is a subtle looping idle breathing cycle: (1) rest pose, (2) chest and shoulders rising, long hair tips starting to lift and robe hem beginning to sway, (3) highest point of the breath, shoulders up, hair and robe hem lifted outward, (4) settling back down, hem and hair falling. Row 2, left to right, shows steering lean poses of the same character: (5) whole body tilted slightly to the left with hair and robe hem swept left, (6) same left tilt slightly deeper with hair and hem swept further left, (7) whole body tilted slightly to the right with hair and robe hem swept right, (8) same right tilt slightly deeper with hair and hem swept further right. In all 8 frames the character is identical in scale, identical in camera angle, centered in its own cell, standing on the same baseline with the base of the robe in the same vertical position, and fills about 85 percent of the cell height. Frame to frame the only thing that changes is the breathing, the tilt, the hair sway and the robe hem sway. Plain flat pure white background, no shadows, no ground plane, no glow, no text, no letters, no watermark, no borders, no extra characters or props. Crisp, bold, simplified ink-wash shapes, clean readable silhouette, strong contrast between the dark robe and the white background, minimal fine detail so the character stays legible when scaled down to a 90 pixel tall game sprite.
Creator
TIP Pron
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