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Made with Summer Pixel ยท CC0 ยท 18 Sept 2026
Edited image: Use the exact same character shown in this image: same face, same dark brown-black hair in a short low braid, same slate charcoal and deep navy tattered armoured coat, same battered scrap-metal shoulder plating, oxblood leather harness, wrapped grey gloves, heavy boots, same glowing amber eclipse-tech core at the belt, same single-handed glowing energy blade with a warm amber halo. Keep the identical character design, identical proportions, identical colours and identical upper-left key light. Redraw this character as a dash animation sprite sheet: one single horizontal row of exactly 4 evenly spaced frames of the SAME character, spread evenly across the full width of the image, full body head to toe, side view facing right, same scale and same size in every cell. Frame 1 anticipation crouch: body bowed low and forward, blade arm tucked back, knees loaded, coat bunched. Frame 2 burst: body horizontal in a low forward lunge, legs stretched in a long stride, coat and braid streaming straight back, faint amber speed streaks trailing behind. Frame 3 low skid: feet sliding forward, knees deeply bent, torso upright but leaning, coat whipping out to the side. Frame 4 recovery: rising out of the dash, front foot planted, blade brought forward, coat settling. Flat plain light grey background, wide even gaps between the four poses, no cell borders, no grid lines, no text, no labels, no watermark. Hand-painted hi-res 2D illustration, painterly shading, premium modern action game art. No geometric or placeholder shapes.
Creator
Ahmed Hakhil Shaik
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