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Made with image-to-3d ยท CC0 ยท 3 Sept 2026
Generated from prompt: Slim male game mannequin in T-pose. Vertex positions in Godot bind pose: +Y up, +X right, facing -Z, feet on y=0, arms straight out along +X and -X. Skin plus a thin sleeveless undershirt and linen briefs only. No tunic, no trousers, no boots, no armor. Tight skinny silhouette, clothing lies on the skin, watertight mesh. Keep the bearded face and medium hair. No unique skeleton.
Creator
Mike G
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