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Made with Nano Banana 2 Lite ยท CC0 ยท 10 Oct 2026
Generated from: Flat 2D stage view seen from the front of a city park at sunset: a paved path running left to right along the ground, a bench, a round fountain at the centre, a small food cart at the right edge, trees and lamp posts as obstacles, a playground fence at the back, orange and pink sky over low rooftops. Drawn in this game's art direction: Flat 2D vector illustration, clean geometric shapes, crisp bold outlines, minimal soft shading, stylised simplified realism, matte paper-like surfaces, warm saturated palette of coral, teal, mustard and cream, eye-level frontal camera framing like a visual novel scene, soft even lighting with gentle drop shadows. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Marcos Diez Romero
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