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Made with Seedream 5.0 Pro ยท CC0 ยท 5 Sept 2026
Generated from: 2D pixel-art HUD sheet for a top-down card-action roguelike: exactly THREE separate card-slot sprites in one horizontal row, each about 28x40 native proportions scaled up, evenly spaced with magenta gaps between them, same size and baseline, no overlap. Left sprite: LOCKED card slot filled by a patterned card back - dark red diamond lattice on a deep red field with a thin cream border frame. Middle sprite: FILLED card slot showing a white playing-card front with a thin dark border and exactly ONE red heart pip in the center. Right sprite: EMPTY dark slot frame with rounded corners, thin dark inner border and a faint inner shadow, no card inside. Dark stylized interface, dark panel behind each slot is part of the sprite with a near-black outline around the outside of the slot shape. Genuine chunky 16-bit pixel art, hard crisp square pixels, thick near-black outlines, deliberately limited flat palette (near-black, deep red, bright red, dark blue-gray, cream-white), NO anti-aliasing, NO blur, NO glow, NO gradients, NO text, NO letters, NO numbers, NO watermark. Light consistently from the top-left. Flat solid pure magenta (#FF00FF) background filling all gaps around the three sprites.
Creator
Francis Callaghan
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