Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with Summer Pixel ยท CC0 ยท 11 Sept 2026
Edited image: Turn THIS EXACT character into a pixel art WALK CYCLE sprite sheet. Keep the character 100% identical to the input image: same dark-fantasy male warrior, same outfit and armor, same colors and palette, same TWO swords (one in each hand), same hood/helmet, same silhouette, same pixel-art style, same pixel density and proportion, same top-down / slightly angled 3-4 view from above-behind. Do NOT redesign the character. Output ONE single wide horizontal image containing exactly 8 walk-cycle frames arranged in ONE single row of 8 equal columns (1 row x 8 columns). Every cell is exactly the same size. The character is centered horizontally in its cell, at the same scale in all 8 cells, with the FEET on the same horizontal baseline across all 8 frames. The 8 frames are a looping walk cycle read left to right. Frame 1 and frame 8 are DIFFERENT poses that read as consecutive steps (frame 1 = one leg forward, frame 8 = the opposite leg forward). Only the legs and the small body bob postures change across frames. The two swords and the outfit must stay identical and in the same position relative to the body in every frame. Background: fully transparent, real alpha channel, no background at all. No white, no checkerboard, no shadow plate, no floor, no ground. No grid lines, no cell borders, no frame boxes, no text, no numbers, no labels, no watermark, no UI. Just the 8 warrior figures in a row on transparency.
Creator
Gabriel Firmino Moraes
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.