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Made with Summer Pixel ยท CC0 ยท 27 Sept 2026
Edited image: Turn this character into a 16-bit SNES-era pixel-art game sprite sheet. STYLE: crisp hard-edged square pixels, visible pixel grid, no anti-aliasing, no blur, no soft gradients, limited but rich 16-bit retro palette, strong readable silhouette. VIEW: top-down three-quarter-from-above RPG view, full body head to toe, facing RIGHT. CHARACTER (keep the identity of the reference): dark fantasy anime warrior, very long black ponytail with a red hair band, black coat with tall blue lapels, dark inner shirt, black trousers, dark boots, pale skin, glowing blue eyes, red gem accents. SHEET LAYOUT: output EXACTLY FOUR separate frames of this same character in ONE single horizontal row, evenly spaced apart with wide empty gaps between them, all four at identical scale, identical camera angle and identical foot baseline, arms and legs fully separated from the torso, whole body visible in every frame and never cropped. The four frames are a subtle standing idle breathing cycle. BACKGROUND: solid flat pure white, nothing else - no grid lines, no cell borders, no text, no labels, no numbers, no drop shadow, no scenery, no ground.
Creator
Jaime
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