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Made with Summer Pixel ยท CC0 ยท 12 Oct 2026
Edited image: Turn this exact character into a 2D game animation sprite sheet. Layout: ONE single horizontal row of exactly 4 frames, each frame an identical invisible cell of the same size, evenly spaced with equal gaps, no frame borders, no divider lines, no numbers, no text. The character must be EXACTLY the same size and scale in all 4 frames, centered in its own cell, feet on the same baseline near the bottom of each cell, all frames FACING RIGHT. Motion: a subtle idle breathing loop - frame 1 neutral standing ready, frame 2 chest slightly raised and cape lifted with a breath in, frame 3 back to neutral, frame 4 cape and shoulders settling with a slight dip. Katana stays sheathed at the left hip in all frames. Keep the design identical to the source: red headband with knot and two short tails behind the head, white hood, long white cape with dark grey lining, dark charcoal near-black outfit with belt and boots. Style: crisp bold black outlines of even weight, flat fills, minimal shading, limited palette (red, white, dark charcoal grey, steel grey, one skin tone), sharp clean edges, no gradients, no blur, no texture noise. Plain flat pure white background, no ground shadow, no scenery, one character per cell, no extra objects.
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user_d5460fa5
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