Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Seedream 5.0 Pro ยท CC0 ยท 18 Sept 2026
Generated from: Pixel art sprite sheet for a 2D top-down action RPG. EXACT 4 rows by 5 columns grid of 20 equally sized square cells, no grid lines, no borders, no text, no labels. Each cell 64x64 pixels, whole sheet 320x256 pixels. All 20 cells show the SAME single character, one character per cell, centered: an anthropomorphic heroic tiger warrior - bright orange fur with bold black stripes, yellow eyes, black nose, white muzzle, wearing light adventurer armor (leather chest strap, small round shoulder pad, brown belt, dark shorts) and NO weapon. Top-down three-quarter view, readable heroic silhouette, thick tail visible from behind. Row 1 = facing DOWN toward viewer (front view): cell 1 idle standing, cell 2 idle breathing with chest slightly raised, cells 3-5 walk cycle facing down with legs alternating stride. Row 2 = facing UP (back view, back of head, back stripes, tail visible): cell 1 idle standing, cell 2 idle breathing, cells 3-5 walk cycle back view with alternating legs. Row 3 = facing LEFT in side profile: cell 1 idle standing, cell 2 idle breathing, cells 3-5 left side walk cycle with alternating legs. Row 4 = facing RIGHT in side profile: cell 1 idle standing, cell 2 idle breathing, cells 3-5 right side walk cycle with alternating legs. The character stays exactly centered in every cell, feet on the same baseline, identical size and proportions in all 20 cells. Crisp blocky pixels, no anti-aliasing, flat cel shading, dark 1 pixel outline, limited 16 color palette, classic 16 bit SNES and Game Boy Advance RPG style. Flat solid magenta chroma key background FF00FF in every cell, no shadows, no environment, no ground.
Creator
Felipe
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.